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transformation in CSG

Open pranav-pkasthana opened this issue 8 years ago • 2 comments

if i have similar geometry, but with different orientation and location, I should be able to apply transformation on CSG rather than recreating it again.

pranav-pkasthana avatar Aug 07 '16 15:08 pranav-pkasthana

Hi,

This would be very useful for me too, as I'm sure converting THREE.Geometry to ThreeBSP takes more than O(n) linear time, probably. I have to do this every render, as I want to subtract one mesh with another smaller moving mesh dynamically rather than one static subtraction.

Thanks, Mike

MikeJohnsonDev avatar Jul 11 '17 10:07 MikeJohnsonDev

@MikeJohnsonDev found anything like that. i want to do same this

dhavald99 avatar Sep 24 '20 07:09 dhavald99