cgtinker
cgtinker
Thanks for your input! I kinda like the idea of calibration as the pose detection sometimes delivers tilted results. So basically shifting/tilting the entire animation. Making a movie player generates...
> Also, you can do it like EasyMocap? with diferent syncronized cameras or video inputs? While I kinda like the idea of multiple cameras I think it is currently not...
So far, there is no support for doing so. I'm planning to introduce workarounds in the future. To archive this in blender I'd suggest you the following: 1. transform the...
com.unity.modules.physics [GHSA-pm97-j6q8-376p](https://github.com/advisories/GHSA-pm97-j6q8-376p) got flagged swell Is any action required when everything has been loaded via unity hub / unity package manager? ...Just read some articles and there have been npm...
An option to import freemocap data is now available at the main branch. I'll soon create a release package and create tutorials. Will be up about next week
please refer to #130 from now on
Will be supported in the upcoming version, check: #35
If you still face issues, please refer to #131
BlendArMocap should support blender 2.9 - 3.4. Initially I've had no idea what's causing this. Can you download the current version from the main-branch and check if this issue still...
I've opened some issues regarding dependencies, please refer to them if the issue still persist in the new version