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refine geosphere based on octahedron instead of icosahedron

Open cgcostume opened this issue 5 years ago • 1 comments

Creating a geosphere based on octahedron allows for more usable uv generation (e.g. for equirectangular maps). Implementation is discussed and illustrated here: https://www.binpress.com/creating-octahedron-sphere-unity/

  • create octahedron.ts
  • refine icosahedron and octahedron w.r.t. latest webgl-operate naming conventions

cgcostume avatar Jun 21 '19 14:06 cgcostume

advanced (nice to have):

  • index-based triangle-strip implementation please: refer to Lindstrom and Valerio, Terrain Simplification Simplified: A General Framework for View-Dependent Out-of-Core Visualization https://www.computer.org/csdl/journal/tg/2002/03/v0239/13rRUxBrGgM stripping

cgcostume avatar Jun 21 '19 14:06 cgcostume