mirage-framebuffer
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Reprocessing target
I had missed this library from the ReasonML community: https://github.com/Schmavery/reprocessing
I was impressed by the game at: https://github.com/jaredly/gravitron/
Maybe worth creating writing a Reprocessing backend shim since they seem to cover platforms that we currently do not (WebGL, phones).
Note that since they reside in the same space they also have similar problems, and hopefully also solutions! https://github.com/Schmavery/reprocessing#using-fonts