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[BotW] Added an option for bloom intensity

Open Ryce-Fast opened this issue 1 year ago • 6 comments

I added an option for bloom intensity in-game and in inventory.

0% Screenshot_2024-05-09_16-47-29 Screenshot_2024-05-09_16-47-25

200% Screenshot_2024-05-10_13-34-06 Screenshot_2024-05-09_17-28-44 Screenshot_2024-05-10_13-33-23

Ryce-Fast avatar May 08 '24 19:05 Ryce-Fast

Nice work! How does this compare to Clarity's existing bloom option? The clarity shader can change the bloom on a percentage basis which I prefer over this on/off version that uses graphic pack rules.

Crementif avatar May 09 '24 13:05 Crementif

Nice work! How does this compare to Clarity's existing bloom option? The clarity shader can change the bloom on a percentage basis which I prefer over this on/off version that uses graphic pack rules.

Are you saying I need to edit in the clarity file?

Ryce-Fast avatar May 09 '24 13:05 Ryce-Fast

Yeah, you can change the bloom in the Clarity shader too. See this file: https://github.com/cemu-project/cemu_graphic_packs/blob/master/src/BreathOfTheWild/Enhancements/37040a485a29d54e_00000000000003c9_ps.txt.

Crementif avatar May 09 '24 13:05 Crementif

I finally decided to increase the intensity of the bloom

Ryce-Fast avatar May 09 '24 15:05 Ryce-Fast

I removed 250% and 300% because it's too high. 200% is very good !

Ryce-Fast avatar May 09 '24 15:05 Ryce-Fast

@Crementif Ready for review or changes!

Ryce-Fast avatar May 10 '24 11:05 Ryce-Fast