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[Tokyo Mirage Sessions] 60 FPS mod causes loading issues

Open BlueGrassBlade opened this issue 4 years ago • 3 comments

When applying the 60 FPS mod for the game, going into the "Artists" and also the "Wardrobe" tab from the in-game menu and clicking into the characters causes the game to not load them. Just a menu with a space that's obviously meant for the characters and their "mirages". Exiting from this menu and trying to go back to the main in-game menu causes infinite loading. This issue only happens when 60 FPS mod is enabled (across all Vsync options including the new experimental one). However, at the original 30 FPS, this does not happen and works as intended.

Steps to reproduce the behaviour:

  1. Boot game up and get past title screen (loading a save game).
  2. Go to in-game menu by pressing Y button (or whatever key that you configured).
  3. Select "Artists".
  4. Click on any character cards.
  5. Issue: characters are not loaded with their mirages.
  6. Try to go back to the main in-game menu (prior to the "Artists" tab).
  7. Issue: infinite loading.
  8. Select "Wardrobe".
  9. Click on any character to change their wardrobe.
  10. Issue: characters are not loaded.
  11. Try to go back to the main in-game menu (prior to the "Wardrobe" tab).
  12. Issue: infinite loading.

Expected behaviour

  1. For the Artist section, characters and their mirages should be properly loaded upon selecting the character cards.
  2. For the Wardrobe section, characters should be properly loaded with their outfits upon clicking on any character.
  3. Going back to the main in-game menu should not have infinite loading and display the menu accordingly.

Screenshots

  1. 60 FPS character card loading issue image

  2. Correct behaviour at 30 FPS image

Desktop (please complete the following information):

  • OS: Windows 10 Pro
  • GPU: NVIDIA RTX 2060
  • Renderer: Vulkan
  • Version: 1.22.7

Video showing issues AND infinite loading: https://user-images.githubusercontent.com/79953477/109746190-f6172e00-7c0f-11eb-875a-9b46a6b1ace1.mp4

BlueGrassBlade avatar Mar 03 '21 03:03 BlueGrassBlade

Happens in Cemu version 1.22.8 and 1.22.9 as well.

BlueGrassBlade avatar Mar 13 '21 01:03 BlueGrassBlade

Does this issue still happen with the latest graphic pack versions?

ActualMandM avatar Aug 15 '22 21:08 ActualMandM

Does this issue still happen with the latest graphic pack versions?

Yes it does I'm running CEMU 1.26.2f and the latest graphics pack.

This also happens in the first 2 minutes of the game when you talk to Tsubasa right at the start she her sprite won't load and the game locks up sound it still running though. Turning off 60FPS fixes all the issues.

Seems I can bet past the initial lock up by fast forwarding the dialogue by pressing "X" but it stops at a bit after making the first dialogue choice and locks up again.

edgar1016 avatar Sep 14 '22 08:09 edgar1016