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Add save states
On going save state implementation per @Exzap comments in #898
Initial work based on this fork.
- [X] Every PPC thread and it's current thread context (
OSThread_tstruct) - [X] Full RAM dump
- All of the CafeOS modules and drivers need their own load/store
- [X] coreinit
- All of the IOSU modules
- [x] fsa
- [ ] Dynamic textures which only resides in VRAM and cant be restored from a RAM dump alone
- [ ] The vertex and uniform cache because it can hold information that isn't synced back to RAM
- Various settings:
- [ ] current graphic packs configuration
- [ ] controller config
- [ ] renderer settings
- [X] Pause & resume emulation feature (not sure about the implementation of this one)
did this RP get dropped ?
I hope we can get save states! would be awesome!!