[Linux] [OpenGL] Maximizing the Cemu window makes the whole screen dark
In full-screen mode this does not happen, the game is displayed correctly.
Can confirm that this also happens on Windows, on both 2.0 and 1.27 versions, but not in 1.26.2. This also happens if you try to resize the window, then it goes completely dark no matter what, unless you go on fullscreen mode.
Then, this is a regression (could a maintainer add the label please?), also, if we had the source code of the old versions, we could do git bisect to try and find the bad commit(s).
I checked the SVN repository and if I had to guess (not 100% certain, but it was a pretty major change made on march 12th which seems to match the dates). So if anyone wants to try and fix the issue:
Exzap basically switched from using Cemu's own GLContext wrapper to wxWidgets cross-platform one (which was kinda broken when the OpenGL stuff was written a long time ago). Probably an initialization bug or something where the OpenGL swapchains aren't (re)sized correctly causing it to black screen if I had to guess.