Mario Party 10 is crashing while playing as Bowser in Cemu 2.5 and 2.4
Current Behavior
Hi, i'm here to report a issue that maybe it's common for this newest Cemu versions and basically when you choose to play as Bowser everything it's all right, but when you catch Mario's Team a minigame will start (and i like i said, i'm playing as bowser so probably i have to defeat mario and his team). The game automatically choose one game (there's 3 options) and then before game starts Cemu just crash and closes instantly. (With Cemu 2.4 surprisingly the game didn't crash before it starts but when the game ended finally Cemu stopped working again)
Then since C 2.4 was working better than 2.5 i expected Cemu 2.3 working better than 2.4 and 2.5 (that would be logical, right? And yep, definitely 2.3 was working 100% right and no crashes, so i recommend to play MP 10 in Cemu 2.3 and not 2.4 or 2.5 (Beta Version)
Btw forgive my grammar, my natuve language it's spanish, farewell.
Expected Behavior
Cemu not to crash while playing MP 10 as bowser (Cemu 2.3 works right but 2.4 and 2.5 doesnt)
Steps to Reproduce
Catch mario's team while playing as Bowser by rolling the dice's, once you catch them a minigame will start automatically AND THE GAME SHOULDN'T CRASH AND WORK FINE.
System Info (Optional)
OS: Windows GPU: AMD Radeon Graphics (CPU Ryzen 7 5700G)
Emulation Settings (Optional)
No response
Logs (Optional)
No response
Btw, i'm playing in Vulkan and not Open GL cause i have like 5 or 10 less FPS
provide the log for that crashed session.
Mario Party 10, does not work from version 2.1 of the game for Mario mini games. And in the game itself as Bowser, the emulator simply closes after mini-games.
I've encountered this issue too, I use the same GPU + Vulkan
I'm using 2.6 and it seems like all minigames do not work at all
2.6 here as well, crashes on all mini games, will try 2.3 and will post an update
EDIT: 2.3 works perfectly fine for now.
to date, no crash logs have been supplied.
I provide the log in my issue https://github.com/cemu-project/Cemu/issues/1501
this is a h264 decoder regression introduced back in 2.0-89, the fact some builds are more stable than others is a matter of timing (and luck)
I hope this gets resolved with 2.7 as I also am using 2.3 because it has no crashes for me. Fingers crossed! (Played on the latest nightly build as of today and while its better, it still crashes on some minigames)
2.3 is no more stable than 2.0-89.