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Twilight princess HD mini map cut in half

Open A-randomNerd opened this issue 1 year ago • 3 comments

Current Behavior

When playing Twilight Princess HD the mini-map is cut in half and the main map only half-loads. Screenshot 2024-10-16 at 21 34 31 Screenshot 2024-10-16 at 21 44 27

I assumed there was an issue with my setup but I saw someone else had this issue and using different graphics packs/ restarting my device didn't work. .

Expected Behavior

the map should appear as normal?. (sorry I'm not sure how to word this correctly)

Steps to Reproduce

As far as I can tell it happens by just running the game.

System Info (Optional)

OS: macOS GPU: Apple M1 GPU (8 core i think)

Emulation Settings (Optional)

No response

Logs (Optional)

No response

A-randomNerd avatar Oct 16 '24 20:10 A-randomNerd

This is likely due the the MoltenVK translation.However, just to double check, does it also occur if you disable all graphic packs?

Crementif avatar Oct 16 '24 21:10 Crementif

Known issue; it is due to MoltenVK not supporting geometry shaders yet. There’s no workaround, except to play as-is or not on macOS.

JaimieVandenbergh avatar Oct 16 '24 21:10 JaimieVandenbergh

https://github.com/cemu-project/Cemu/pull/1287 should already supports geometry shaders, so it will be probably be fixed when and if it's merged.

galad87 avatar Oct 17 '24 08:10 galad87

It was actually surprising for me that 2.1 release took care of:

Fixed incorrect decoding of R4G4 texture format when VK_FORMAT_R4G4_UNORM_PACK8 is not supported. Fixes invisible rupee counter in Twilight Princess HD'

but this one left behind . . .

UsRnM44 avatar Nov 19 '24 06:11 UsRnM44

I have the same issue too in latest version of Cemu on Windows and same on Android 14.

WillsitoGG avatar Jan 27 '25 20:01 WillsitoGG

Same issue with latest verison of Cemu on MacOS.

indianajson avatar Feb 06 '25 13:02 indianajson