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Asynchronously copy hits from GPU to CPU

Open sethrj opened this issue 2 months ago • 0 comments

  • Multiple CUDA streams per StreamId: launch, memcpy
  • Multiple actions for hit collector: after pre-step, after post-step, and deferred (G4 hit processing can happen much later)

See @salmart 's summer work: pipelines

sethrj avatar Oct 08 '25 15:10 sethrj