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GLES3 causes lockup for 30-45 seconds in the 3d demos

Open tavurth opened this issue 2 years ago • 1 comments

Please see this relevant Godot issue:

https://github.com/godotengine/godot/issues/56670

Perhaps we could move to GLES2 export for the demo example to prevent issues with GLES3 shader compilation?

tavurth avatar Mar 12 '22 22:03 tavurth

Hi, Thanks for the report. I wasn't aware of this issue, I'll re-export the demos using GLES2 and update the website later today :)

ceceppa avatar Mar 14 '22 09:03 ceceppa