cdytoby
cdytoby
`RefreshCamera_Eye` do refresh camera but it's also needed for correct cardboard eye position and projection matrix. I'll look into it if that works for you. I also did a bug...
The unity guys keeps talking about the official cardboard plugin, and refuse to help in this subject, even I uploaded this project as a whole, not as a plugin. Anyway,...
Hello, sorry for the late response, it's been busy so I'm not able to respond to the tickets quickly. Does this affect the camera functionality? The android and iOS ui...
@jnroesch Thanks for the message. This project is currently not in active development, if there are bug report I'll look into it, but further feature development will not be done,...
The file `CardboardQrCode.cs` is using this string `setNewFileParent` to access native android method, the c# method is called `SetAndroidQRCodeLocation()` in the same class and file. `NoSuchMethodError` usually means the corresponding...
Well the whole native android things are packed together in this package, if it has issue with qr code scan then you'll probably encounter more issues elsewhere. Can you confirm...
I don't have a newest iPhone in my hand so I can't do bugfix on this subject, need help on this one.
https://github.com/mobfishgmbh/Cardboard-VR-Unity-SDK/blob/master/Assets/Cardboard/Scripts/Behaviours/CardboardPostCamera.cs This MonoBehaviour is about drawing the eye mesh for each eye, including modifying the orthogonal projection matrix. https://github.com/mobfishgmbh/Cardboard-VR-Unity-SDK/blob/master/Assets/Cardboard/Scripts/CardboardLensDistortion.cs In this code contains how the eye mesh is created. `private...
This is a hard one to debug, and I need more information to identify the issue. 1. When does this happen? During compile or during runtime? Does this happen before...
While trying it out myself, I'll mark it as help wanted.