d3d12-proxy
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Question - Bypass VRAM Check
Thank you for this great software! I have a question related to your work here (this is not a bug).
I was trying to use this to bypass VRAM check at launch for God of War Ragnarok. The GPU shows up as 4090, but it does not change the amount of VRAM detected.
Is there any way you know of to "spoof" the amount of VRAM as well as the device? Thanks for your help!
Looks like this fork did exactly that.
https://github.com/legendsjoon/d3d12-proxy