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Method for checking tile properties when selected
Is this possible ? For example depending on a property for the tile I want the active layer to automaticly change
Could you elaborate? Maybe provide a concrete use case?
For example on your tile craft what if I need to access or animate a tile once its placed currently cannot tell if it has a property to animate (properties set on tiles like in tiled) so maybe a function for get tile and tile.hasproperty?
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On 14 May 2013, at 16:59, Cameron McKay [email protected] wrote:
Could you elaborate? Maybe provide a concrete use case?
Reply to this email directly or view it on GitHub.
Also how do I load a new map into view once te initial map has loaded? Haven't been able to make a button load a new map at all. Closest I got was parsing the XML
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On 14 May 2013, at 16:59, Cameron McKay [email protected] wrote:
Could you elaborate? Maybe provide a concrete use case?
Reply to this email directly or view it on GitHub.