cDc
cDc
disable that assert, and see where it actually crashes
strange, must be some optimization done by the compiler in Release that breaks the code, not sure how to fix this
you can use `--max-resolution 1024` or smaller
this is expected for texturesless surfaces On Tue, Aug 22, 2023 at 5:25 PM Ahmad Al-Mughrabi ***@***.***> wrote: > Thanks for the quick answer! > > It is dramatically boosted...
writing DMAPs to disk is usually necessary, unless you have infinite memory
it is not so easy, you need to change the code to add this option, each time it tries to save / load from disk
The idea is simple, the depth-map data needs to be available during the various stages, so if you do not save it to disk, you need not to release it...
most probably there is an error in building the project, you mixed different versions of JPG library, it happened before, follow the build instructions
no, if everything is built by VCPKG it will work, see the test build steps in https://github.com/cdcseacave/openMVS/blob/master/.github/workflows/continuous_integration.yml
if that is true (colmap does no undistort the masks as well) then this change make even less sense: even if imported in MVS they will be wrongly used; so...