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Sry for the late reply! This changes look very professional, it does not look like you are only starting to learn programming. Here are some suggestions: I like a lot...
Thanks for your suggestion and constructive contribution. I didn't look at MVE project since more than a year, so I do not know about this hole filling addition. Could you...
Great, thx. Is this lunar project also related to photogrammetry? Could you share more details about it?
I tell you something: add the hole filling functionality to OpenMVS in the next 12h and we can speak about a serious job in photogrammetry for you, not only for...
did you manage to build & use it on iOS? pls share your experience so others have an easier time.
for me it builds fine, the only problem I know of is if you use the latest boost library with zstd, for some reason it can not link, you can...
terminate called after throwing an instance of 'std::length_error' what(): vector::_M_default_append
hard to say I see the mesh was produced and saved; is it looking ok?
terminate called after throwing an instance of 'std::length_error' what(): vector::_M_default_append
so it seems the texturing process was successful, but it failed at exporting the GLTF; - you can open the MVS file in Viewer to see the textured mesh; press...
I am a simple user, I am not familiarized with the theory behind. I know [TetGen](http://wias-berlin.de/software/tetgen) implements it in 3D, and there is a paper describing it: http://doi.acm.org/10.1145/2629697
I found the cause for this particular ex: some degenerate faces. However PMP does not offer a way to detect and fix such problems.