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OpenMVS can clean the mesh for you. Just run `ReconstructMesh scene.mvs --mesh-file rawmesh.ply --smooth 0`
Did you verify that the MVS scene you create can be correctly visualized in the Viewer? If yes, check the mesh is manifold, or after importing it just call Clean()
what is in the ply and how do you want to use it?
no answer
indeed, maybe you decimate the mesh to much and the triangles become too big (hard to see without a wireframe rendering) you can also try to decimate the mesh after...
0.1 is too much, the trinagles are too big for texturing
can you post some screenshots here?
I see indeed, we need to think at a new way of filtering the outlier views per face...
yes, that should be much more robust, and probably not much slower I'd start though with an 8 bin histogram, each bin on 8 bin counter pls help with the...
great, thank you, pls poke me if I can help with any advice/info