Chadwick Boulay

Results 382 comments of Chadwick Boulay

@ntemple I'm looking at the CMakeLists for the EGIAmpServer ([here](https://github.com/labstreaminglayer/App-EGIAmpServer/blob/master/CMakeLists.txt)) and it doesn't seem to need any external SDK. If that's true then I can build it for you. It...

The attached is a VS2017 Win64-Debug build using the latest LSL. I don't know if that will get you any further. >I may up for an MSDN subscription and create...

I pushed a new commit to the EGIAmpServer repo that fixes a conflict between BOOST_ROOT and Boost_ROOT cmake variables when using recent versions of cmake (at least that's what I...

Some pulls will have 0 samples. This is especially true for the first pull. Try the following: ```Python import pylsl print("looking for an EEG stream...") streams = pylsl.resolve_stream('type', 'EEG') if...

On a Mac, you often can't fix a missing library problem just by copying it into a folder that happens to be on the path. You have to copy it...

Sorry, I copy-pasted that part of your code but it appears that too was maybe too old. See [here](https://github.com/sccn/labstreaminglayer/blob/master/LSL/liblsl-Python/pylsl/pylsl.py#L538) for the correct function. `streams = pylsl.resolve_byprop('type', 'EEG', timeout=5.0)` Edit: Or......

Are you using Unity? If you have control over the VR app, then you should have your VR app stream out events over LSL. Include as many events as are...

@tstenner Is your app that sends frame times to LSL custom for your setup only, or can it generalize? I think it would be useful to have such a frametime...

I've attempted to convert BioSemi to the cmake build system. I have a built binary that runs, but I don't have any hardware or drivers to test it on. See...

Actually, I should tell you the better and easier way to build this, just so you get in good habits. in a fresh clone of the biosemi_cmake branch, change to...