Chadwick Boulay

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Hi all, @xfleckx , if you would like to transfer ownership of the repo to the labstreaminglayer group (via transferring to me first), I can then administer access rights. Of...

Sure thing. Even though we have more people with write access now, I would still prefer that any changes to the master branch come in the form of pull requests....

What application is the origin of your Kinect stream? Looking at the LSL KinectMocap stream, it's using automatic timestamps which should be good: https://github.com/labstreaminglayer/App-KinectMocap/blob/master/src/main.cpp#L138

So are you saying that you did not use the KinectMocap application originally? Then what did you use? If there's another application out there that is doing this incorrectly then...

To summarize: Windows PC: NI board C++ --> Matlab processing --> Linux (20.04): --> Python feedback Linux cannot resolve the Matlab stream if the NI stream is created first. Hmm,...

If I had to guess, I'd say it's due to [this](https://github.com/sccn/liblsl/blob/master/cmake/LSLCMake.cmake#L334-L348) block of CMake script. If you are able, can you help narrow it down?

I do all my signal processing in Python (mostly using [NeuroPype](https://neuropype.io/)). It streams the result out via a 'type="Control"' Outlet. These streams are always between 10 and 80 Hz. I...

Is it at a regular interval? Or is this some irregularly-occuring event?

In either case, don't use a class that derives from ABaseOutlet. Instead just use the LSL.cs directly to create your stream. e.g., https://github.com/labstreaminglayer/LSL4Unity/blob/master/Samples~/SimplePhysicsEventOutlet/SimpleOutletTriggerEvent.cs#L26-L35 Note that if you specify a regular...

Let's assume your game is running at 90 fps. If you're asking the Eye Tracker for the data inside your game loop, you're retrieving data 90 times per second. How...