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Got alpha NaN in PBA-GPU

Open TroiiF opened this issue 5 years ago • 2 comments

Hello, I use COLMAP with PBA in GPU to SfM, but there is a problem. When the number of image increases to about 400, the reconstruction becomes bad and the global BA works for the first iteration then throws "alpha=NaN" in next iterations. Is this caused by the single precision convertion or bad reconstruction?

TroiiF avatar Oct 30 '19 09:10 TroiiF

Same problem here. Have you @TroiiF got any solutions?

ghost avatar Feb 23 '21 03:02 ghost

Same problem here. Have you @TroiiF got any solutions?

Nada. The author said it's not recommanded to use PBA if the points is over 100,000. So maybe PBA is not robust in these circumstances...

TroiiF avatar Feb 23 '21 03:02 TroiiF