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Improve Edge update when moving Nodes in a large graph

Open cb109 opened this issue 8 years ago • 0 comments

Not really a bug, but very unpleasant anyway:

The Edge drawing seems to lack behind an update cycle or at least it looks like that. The Edges get left behind when moving Nodes in a large scene. Maybe it is a flaw in the update logic, maybe a performance issue in the way the QGraphicsScene handles user input, that needs optimization.

cb109 avatar May 19 '16 19:05 cb109