Cataclysm-BN
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Quiver with automatically inserted arrows segfaults game if unloaded from memory
Describe the bug
Original (pre-discovering the cause): While I was walking towards some zombies to bash their heads in with a baseball bat, the game autosaved and segmentation faulted. Now my combat gear is gone and I've accidentally duplicated my non-combat gear
Updated: When walking far enough away to unload the quiver with simple metal arrows (in the top-left overmap tile of my base, in the cupboard), saving causes a segmentation fault
Steps To Reproduce
Original: Unknown, and I'm unsure of my ability to replicate it. Things I was doing at the time: Walking towards zombies (potentially at least one zombie had just noticed me as the save triggered?) Wielding a nailbat Wearing a menagerie of primarily vanilla armor Recently poisoned (though I'd waited the poison's duration out)
Updated:
- Walk ~4 or so overmap tiles from the affected item (enough to unload it)
- Save
- Segmentation fault!
Screenshots
No response
Versions and configuration
- OS: Linux
- Kernel Version: 6.10.6 Distributor ID: Fedora; Description: Fedora Linux 40 (KDE Plasma);
- Game Version: fc4699e [64-bit]
- Graphics Version: Tiles
- LAPI Version: 2
- Game Language: []
- Mods loaded: [ Bright Nights [bn], Disable NPC Needs [no_npc_food], Simplified Nutrition [novitamins], No Rail Stations [No_Rail_Stations], Limit Fungal Growth [limit_fungal_growth], Item Category Overhaul [Item_Category_Overhaul], Battle Maid Redux [battle_maid], Arcana and Magic Items [Arcana], Magical Nights [MagicalNights], Monster Girls Mutations [MonsterGirls], Pride Flags for BN [pride_flags], Expanded Archery [ExArch], Arcana/Magical Nights Patchmod [Arcana_MagiclalNights_Patch], More Survivor Stuff [more_survivor_stuff], Faster Stamina Regen [stamina_regen_buff], Stronger archery [bow_opness], Stats Through Kills [stats_through_kills] ]
Additional context
Crash, debug log: Archive.zip Save: Ellysium.zip