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Disassembly item selection menu needs a hint for yield filter

Open olanti-p opened this issue 2 years ago • 0 comments

Describe the bug

There's a handy d: filter in item disassembly selection menu that filters items by disassembly result, but noone knows it's there (e.g. #691 ).

Steps To Reproduce

  1. Start a new game with the default evacuee scenario
  2. Open disassembly menu (key ( by default)
  3. Try finding out which items produce thread component, have no idea why filtering by thread doesn't work
  4. Filter by d:thread, be amazed

Expected behavior

The regular player shouldn't have to learn C++ to figure this out.

A popup with filtering tips would be nice, like how it's done with crafting recipe search. Ideally, it would include examples for all filters from src/item_search.cpp and be available in all inventory selectors.

Screenshots

image image

Versions and configuration

Game version 56fd4a3a5b2d0fc0a4783bb7777059e26f30e8e7

Additional context

No response

olanti-p avatar Jul 02 '22 12:07 olanti-p