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Notify player if we opened canned food during craft

Open AngelicosPhosphoros opened this issue 2 years ago • 0 comments

Is your feature request related to a problem? Please describe.

It happens during crafting food.

I place my canned foods into shelf so they would spoil if I don't move them into refrigerator after opening. Currently, I always check my shelf with cans after using them in craft which is tedious.

Describe the solution you'd like

  1. When preparing food, prefer unsealed food over sealed (e.g. opened can with cheese spread over sealed).
  2. If we opened sealed food and didn't finished all charges, notify player about that.

Describe alternatives you've considered

No response

Additional context

No response

AngelicosPhosphoros avatar Jun 12 '22 02:06 AngelicosPhosphoros