castle-model-viewer
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Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, Spine JSON, sprite sheets in Cocos2D and Starling XML formats
view3dscene
view3dscene
is a viewer for all 3D and 2D model formats supported by Castle Game Engine.
Supported formats:
- glTF 2.0
- X3D
- VRML 2.0 (aka VRML 97) and 1.0
- Spine JSON
- Sprite sheets (in CGE, Starling and Cocos2d formats)
- castle-anim-frames
- OpenInventor (IV)
- 3DS
- MD3
- Wavefront OBJ
- Collada
- STL
See also Castle Game Engine model formats.
Complete documentation on https://castle-engine.io/view3dscene.php .
Using Castle Game Engine, see https://castle-engine.io/ .
tovrmlx3d
tovrmlx3d
is a simple command-line program to convert various 3D file formats to X3D, and to pretty-print X3D and VRML. Note that you can also use view3dscene
for this task (view3dscene
has menu items to do it interactively, and command-line options to do it in batch mode). But sometimes using "tovrmlx3d" may be useful as it has lighter requirements (not linked with any GUI libraries, which is useful on a server).
The documentation of command-line options to perform convertion is on https://castle-engine.io/view3dscene.php#section_converting .
License
GNU GPL >= 2.