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(1.18) make cooldown configurable

Open Kurtoid opened this issue 1 year ago • 1 comments

I can port this to 1.19 or master if necessary - I did this for 1.18 since I had a save ready to go. The original EnderIO implementation had a 10 tick cooldown, and I wanted a way to restore that

Kurtoid avatar Apr 28 '23 02:04 Kurtoid

Yeah, if you update it to master, I'd merge it. I tried to merge this into master but I failed. So if you redo it on master, it'd be nice.

MelanX avatar Aug 05 '23 14:08 MelanX