travel_anchors
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(1.18) make cooldown configurable
I can port this to 1.19 or master if necessary - I did this for 1.18 since I had a save ready to go. The original EnderIO implementation had a 10 tick cooldown, and I wanted a way to restore that
Yeah, if you update it to master, I'd merge it. I tried to merge this into master but I failed. So if you redo it on master, it'd be nice.