nvidia-texture-tools icon indicating copy to clipboard operation
nvidia-texture-tools copied to clipboard

Texture processing tools with support for Direct3D 10 and 11 formats.

Results 61 nvidia-texture-tools issues
Sort by recently updated
recently updated
newest added

both binaries for windows from 2.1.2 does not work with 4K JPG file, without command line options shows basic help, when use with standard options/usage like in previous version it...

Hello, Application crash from master ( 248f84c ) with kernel 5.9.1 and 5.4.72 ( build from arch pkg : https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=nvidia-texture-tools-git ) ``` NVIDIA Texture Tools 2.1.2 - Copyright NVIDIA Corporation...

The review of API/ABI changes for NVTT since 2.0.0 version: https://abi-laboratory.pro/tracker/timeline/nvidia-texture-tools/ Created with the help of open-source abi-tracker tool: https://github.com/lvc/abi-tracker. Hope it will be helpful for users and maintainers of...

I was getting this error using this repo in the make step: ``` /usr/include/crt/host_config.h:119:2: error: #error -- unsupported GNU version! gcc versions later than 7 are not supported! ``` This...

CUDA

The nvtt library depends on other static libraries like bc6h and bc7. In shared library builds these are resolved when generating the nvtt binary and so the static libraries are...

I tested on macOS 10.14 and Ubuntu 18.04. Both I built from source successfully. The following is the error log ``` ... Dumping stacktrace: In: 'MyAssertHandler::assertion(char const*, char const*, int,...

If I take an uncompressed normal map in BMP format and save it to PNG using photoshop or xnview for example (input images are the same at this step) and...

In [BlockCTX1::evaluatePalette](https://github.com/castano/nvidia-texture-tools/blob/master/src/nvimage/BlockDXT.cpp#L584), there appears to be pretty weird logic in two places. First, `color_array[0]` is written in BGRA order rather than RGBA, so three indices have something in B (and...

Reading a two channel PNG (greyscale + alpha) via ImageIO::loadSTB() strips the alpha channel. In ImageIO.cpp: static Image * loadSTB(Stream & s) { // ... int w, h, n; uint8...