dream-textures
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Compositing Dream Textures renders the same frame over and over again (animation and image).
Description
When I'm using Compositing Node with Dream Textures enabled, it remembers the first frame i've tried to render, and then it ignores all the changes to the static scene or animation and renders the same frame over and over again with different variants.
I have to release generator to get the modified scene dreamed.
Steps to Reproduce
- Create simple scene with 2 objects and animate them
- Turn on Dream Textures in Rendering Tab, and connect Dream Textures to Composite in Compositing tab.
- Render image once (F12)
- Render animation
Expected Behavior
Generated animation frames should correspond to the original animation frames, but they are not.
Addon Version
Other (Built from source)
GPU
NVIDIA
I can't seem to reproduce this issue. Are you still experiencing it, and if so does the issue still occur if you disable the dream texture render pass?
@NullSenseStudio Yes. I can reproduce it both on Linux and Windows version (fresh install). Version 0.0.9 I have recorded 3 minute video showing simple setup and the problem: https://youtu.be/crP5GRJ8NUs
@NullSenseStudio are you able to reproduce it now, or should I provide more information?
I see it now. I've only been using depth and seems it only occurs when using color.
I've found the root cause. If you'd like you can remove the line image = init_image or image
in dream_textures/generator_process/actions/image_to_image.py
if you want it to run properly before the next release.
Thank you @NullSenseStudio ! I have removed the line and it works beautifully! It is so great plugin! I have already recorded a video tutorial about it https://youtu.be/4C_3HCKn10A But with that option working, i will be able to do so much more!