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POT VL : QThread Destroyed while thread is stillrunning
Sometimes, closing the player I have this error:
QThread Destroyed while thread is stillrunning
Is there any way to safely close a potvl dynamically instanced?
I think I did that in some projects, but if that error comes from POTVL, maybe there is a regression. Unfortunately I do not know if a workaround exists, but it may not be very difficult to fix it.