ByePg
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SEH handler does not handle external calls
Isn't this by design? More of an enhancement to include external calls? From my brief (30 minute) read-over of the project, the SEH enabling is local to the image that initializes it.
Isn't this by design? More of an enhancement to include external calls? From my brief (30 minute) read-over of the project, the SEH enabling is local to the image that initializes it.
I still should be unwinding in a loop instead of just once as it will not work with simple code like
__try
{
NonInlinedCall()
}