Charlie Gunyon
Charlie Gunyon
- Need to add bindings for screen drawing and sounds - Refactor screens - From what I can tell: - screens[0] is the foreground for HUD, status bar, finale, and...
Since the input event conversion into scripting, the cheat interceptors don't work. I have a branch that starts moving cheats into scripting too, but the cheats themselves touch so much...
`P_Printf` isn't C/S enabled. I think? Its been a while since I looked at this.
If you somehow get bad Pango markup in the console or a HUD interface, that interface will stop rendering because Pango refuses to render text with bad markup. The messaging...
If there is a long, unbroken line in the console, Pango won't wrap it. I don't know if I'm misconfiguring Pango, or if I need to break the line manually,...
Currently, font scaling happens at 1/32 the height, so at 640x480 the font point size will be 15. Users will want a different scale, if only because not all fonts...
Probably just `radio/tink` buuuuut, I feel like it could be better.
Currently nothing clears or renders when you switch to "GL surface in software" mode from OpenGL mode. This bug's in SDL1 PrBoom+ too, but I think it's fixed after the...
Sometimes the server doesn't call `G_WorldDone` when `gameaction` is set to `ga_worlddone`; something sets it back to `ga_nothing` first. It looks like this might also set `GS_FINALE`, and also prevents...