Issue with Micah's Gloves
Currently the Intelligence ability (which the gloves possess) only gives a fixed +1 bonus to the intelligence stat adjustment, as well as a +n to Intelligence during mind-duels, where n is the ability strength.
This means that for the gloves to be exactly equivalent to legacy, they should have an ability strength of 0. However! The Will ability also affects mind-duels, and far more drastically, so there is little reason to use the Intelligence ability on an item that is intended to help in mind-duels.
Furthermore, if the mind-duel part of the ability were removed, the Intelligence ability could be modified to give a +n to the Int stat adjustment, instead of a fixed +1.
Note however that any change in this regard would also need to affect how the Strength and Dexterity abilities work, and thus might have significant problems.
I'm really unsatisfied about how those three abilities work so much differently from any other Boost Stat ability, so another thing I've considered is splitting them off so that the Boost Stat ability is always a straight boost, and then there's another ability (or three) for boosting the stat adjustment. This needs more research into the legacy and current effect of these abilities.
This is an item logged from the To-Do and was originally reported by (@CelticMinstrel?). If you are familiar with this issue, please provide an update here.