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Requested Graphics submission Thread

Open clort81 opened this issue 6 years ago • 5 comments

Crystal Dude Light halo remake: Clort-CrystalDudeAttack (sorry for misunderstanding first time) CrystalDudeAttack-Final

clort81 avatar Feb 12 '20 03:02 clort81

CystalDude-Fixed2 Sample3

Changes for ADoS. Clort-CrystalDudeBothTiles CrystalDudeNorm-Final CrystalDudeAttack-Final

clort81 avatar Feb 12 '20 13:02 clort81

Leather Helm

nuhelm3 thanks to feedback from many folks in IRC, recognition for the new version is 8/11 - 0.72% "that looks recognizable as a helm". It still may be insufficient to qualify as a good icon though.

nuhelm4

clort81 avatar Feb 13 '20 07:02 clort81

The size these are limited to sure doesn’t help.

retropipes avatar Feb 13 '20 18:02 retropipes

ADoS made some cool buttons with more visible LEDs. Here's an idea with darkened text for inaccessible spells - easier to identify with eyes what's unavaiable to cast, imo.

ADoS black (upper right) vs. dark grey gradient: darkenedspells

This gives me an instant visual scan of unavailable vs available spells, vs selected spell: darkenedspells2

The inactive red 'LEDs' aren't a glowing-intensity, but dim/inactive (which they ARE). And the selected, lit led throws light on the surrounding button (glow).

clort81 avatar Feb 13 '20 22:02 clort81

Leather helmet: Looks great! I'll look into adding it to tinyobj soon™.

Larger LED: Not a fan of this to be honest... I'm not quite sure why. Something about how the LED takes up so much of the button, I guess? I won't deny that the default LEDs are a bit suboptimal though...

CelticMinstrel avatar Feb 14 '20 01:02 CelticMinstrel