cboe
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Update items to remove when exiting a scenario
- Important-slayer weapons
- Protection from Important items
- Items that call a special node (in any context)
This is an item logged from the To-Do and was originally reported by (@CelticMinstrel?). If you are familiar with or can recreate this bug, please provide details here
I definitely recall changing what sorts of items are removed, but I'm not sure if this list was used for it.