Walkway trims sometimes wrong
This is an item logged from the To-Do and was originally reported by (@CelticMinstrel?). If you are familiar with or can recreate this bug, please provide details here.
This refers to the partial walkway tiles that automatically appear next to full walkway tiles. If I recall correctly, you can see the issue by simply entering Sweetgrove and walking towards the centre; at some point, the corners disappear or something (I can't quite remember).
@CelticMinstrel is this referring to walkway tiles like the ones I'm standing on here in sweetgrove?
I don't think I've ever seen them render a partial walkway next to it, although here it would look good if it joined with the bridge or added diagonal lines at the corners.
I see how this is supposed to work, and I think it's just broken in all cases.