cboe
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Monster numbers do not appear until after combat mode begins.
This is an item logged from the To-Do and was originally reported by Tados. If you are familiar with or can recreate this bug, please provide details here.
This sounds like either a failure to flush the text buffer or a failure to redraw the screen on time.
Assuming this refers to either the text buffer "___ took ___" messages, or the blood spatter numbers when monsters take damage... This is fixed.
Unless it could refer to something else? It's kind of vague.