SDF flag 0,0 does not work properly.
The SDF flag 0,0 exhibits strange behavior, seemingly setting and resetting itself at random. It has long been advised that designers avoid using it. I thought it would be fixed by now but it's not. There's chain of nodes in Cavala that check flag 0,0, increment it by 1, and depending on how high it's gotten will display the mayor in various stages of annoyance up to three messages.
This is an item logged from the To-Do and was originally reported by ADoS. If you are familiar with or can recreate this bug, please provide details here.
It could be fun to redirect legacy usage of flag 0,0 to use a different reserved flag, and for new scenarios have the editor give a warning that the flag is cursed, and not let you use it. 🫠