Michael Cavalea
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Michael Cavalea
Marked as an enhancement. This should be relatively easy to implement, given a parameter called `direction` or `axis`, that defaults to the `y` (up and down) direction.
will look into this - it may be as simple as adding a `scrolling` boolean, a scroll event handler, and calling `cancelAnimationFrame` if the library is scrolling when the user...
@JuhQ its not mentioned in #30, but id be curious to hear your thoughts on this, and how best to implement it
im going to do some thinking on this - id almost prefer not to bind anything to the scroll/touch events, because handlers tend to pile up on them if not...