CrystGLFW
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Vulkan Support?
I couldn't find anywhere in the code or documentation about how to use Vulkan, which GLFW currently supports. Is this code out of date?
https://www.glfw.org/docs/latest/vulkan_guide.html
Yes, CrystGLFW does not currently provide an idiomatic interface for GLFW's Vulkan API. I don't have plans to add it myself, but I would accept a PR.
Related to this, it appears there is some effort to support vulkan in this fork of the GLFW bindings, specifically this file.
Edit
After some more looking around I discovered another fork that is quite a bit further along (at least in raw bindings). Here are some dedicated vulkan bindings.