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C++ unsigned 128 bit integer type

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This multiply algorithm is optimized for multiple platforms, 32-bit and 64-bit. Notably, instead of doing a full 128-bit product manually, it does a 64->128 bit long multiply on the low...

when using uint128_t i am getting constant underruns when using divide while uint64_t has no underruns | | | |--99.24%-- AudioTime::update(unsigned long, SoundRecordingAudioData*) | | | | |--2.14%-- [hit in...

What multiplication algorithm are you using here for `uint128_t` and `uint256_t`? I don’t see this algorithm in your `integer` repository... why?

I hope I am not splitting too many hairs, but the `_t` suffix is reserved for the language by the C standard. You should not use it for your type....