tiboyce
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Potential third screen scaling mode?
I know we have the no scaling mode and the fullscreen one, but is there any chance a third mode could be developed that just duplicates the pixels and cuts off the extra 48 pixels on top and bottom that result from the differing aspect ratios? I understand that's a lot of content but I'm not really a fan of the way scaling is done in the fullscreen mode and I find the screen kind of hard to see with no scaling.
(E) Maybe also allow panning the screen up and down for HUDs? Those might end up hidden, I just realized.
maybe full screen while keeping aspect ratio
Especially with how the scaling works in the newest release, non-integer horizontal scaling won't really be an option (and it would look pretty bad too).
I'm up for a 2x integer scale option with panning as described above (which might not even be too hard with how the renderer works), though losing 24 of the original scanlines is kind of a lot for most games in my opinion.
I was thinking of black bars on the side, keeping the aspect ratio while being bigger than no scaling