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Xcode Template for cocos2d-based iPhone games. Includes cocos2d 0.6.3 & the Chipmunk physics engine.

Installation

# Place files here.  Create the directory if it doesn't exist.
~/Library/Application Support/Developer/Shared/Xcode/Project Templates/

# The second to last path component is the name of a group that shows up in the XCode new project 
# sidebar.  The last path component is the name of the project.
~/Library/Application Support/Developer/Shared/Xcode/Project Templates/Justins Templates/Cocos2d Game

Usage

After you've installed it create a new project using your project template in Xcode's new project chooser. All frameworks have been included that are needed.

Note

This project template contains a distribution build target, but it's just for convenience. You'll need to change these settings and select your own provisioning profile if you plan on distributing your app.