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Extract new mutations from parent levels

Open hallipr opened this issue 1 year ago • 0 comments

This solves for mutation counts given:

  • We have wild level extract for the import
  • and we have both parents
  • and both parents have trustable mutation data
    • mutation levels are > 0
    • or mutation levels == 0 and we trust the mutation count
      • we have > 0 mutations
      • or we have 0 mutations on a tame
      • or we have parent info (assume importing parent info means we also imported accurate mutation count)

if we have mutation count on the import, we can use it to resolve ambiguities

hallipr avatar Mar 22 '24 15:03 hallipr