Moving WHILE mining could speed up cleararea
Describe your suggestion
Currently, when using #cleararea, Baritone mines all blocks in range, and then moves to get more.
Baritone should consider all blocks when mining, and move to be in range of as many as possible while mining the current one rather than waiting for the mining to finish.
I have confirmed that manually moving forward during a #cleararea speeds up the process.
Final checklist
- [OwO] I have not used any OwO's or UwU's in this issue.
I'd love that to be added firstly to destroy entire chunnks quick and secondly because cleararea is soo useful ^^
In addition, holding down the left mouse button also significantly speeds up the process. Not too sure why, but would be cool if Baritone would do that on its own.
A good idea should be to remove all blocks in the y level, then going for the next level, and starting at the top.
As of Version 1.20.1, Both are still true. Even if SET WalkWhileBreaking=true it will only mine the blocks it can reach, then move until it can reach more blocks. Holding down left click also still speeds up the process.
A good idea should be to remove all blocks in the y level, then going for the next level, and starting at the top.
You can do this by enabling buildInLayers and layerOrder