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#fill causes crash

Open unholypersona opened this issue 1 year ago • 7 comments

Some information

Operating system: windows 11 home version 23H2 Java version: (cannot get, using curseforge default) Minecraft version: 1.20.4 Baritone version: v1.10.2 Other mods (if used): c2me-fabric-mc1.20.4-0.2.0+alpha.11.67 cloth-config-13.0.121-fabric cullleaves-fabric-3.3.0 DistantHorizons-fabric-2.0.3-a-dev-1.20.4 entityculling-fabric-1.6.4-mc1.20.4 fabric-api-0.97.0+1.20.4 ferritecore-6.0.3-fabric ImmediatelyFast-Fabric-1.2.12+1.20.4 indium-1.0.30+mc1.20.4 iris-1.7.0-snapshot+mc1.20.4-6bad887-dirty jei-1.20.4-fabric-17.3.0.49 krypton-0.2.6 lambdynamiclights-2.3.4+1.20.4 lazydfu-0.1.3 lithium-fabric-mc1.20.4-0.12.1 logical_zoom-0.0.22 memoryleakfix-fabric-1.17+-1.1.5 meteor-client-0.5.6-2041 modernfix-fabric-5.17.0+mc1.20.4 modmenu-9.0.0 moreculling-1.20.4-0.22.1 MouseTweaks-fabric-mc1.20-2.26 no-telemetry-1.8.0 reeses_sodium_options-1.7.2+mc1.20.4-build.102 sodium-extra-0.5.4+mc1.20.4-build.116 sodium-fabric-0.5.8+mc1.20.4 tectonic-fabric-1.20-2.3.4 [threadtweak-fabric-1.20.4-0.1.2]([latest.log]

Exception, error or logs

latest.log

How to reproduce

Add your steps to reproduce the issue/bug experienced here.

  • have JEI (just enough items) installed
  • sel 1
  • sel 2
  • sel f stone note: JEI alone does not cause the crash, something with the other mods may be causing it

Modified settings

none

Final checklist

  • [x] I know how to properly use check boxes
  • [x] I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
  • [x] I have included logs, exceptions and / or steps to reproduce the issue.
  • [x] I have not used any OwO's or UwU's in this issue.

unholypersona avatar Apr 30 '24 19:04 unholypersona

Try removing c2me

ZacSharp avatar Apr 30 '24 23:04 ZacSharp

using JEI and c2me together causes the crash but not separately, any way to fix it so I can use them together?

unholypersona avatar May 01 '24 20:05 unholypersona

Baritone and c2me aren't exactly friends with each other so I'd suggest removing c2me, even if it worked for you.

ZacSharp avatar May 01 '24 22:05 ZacSharp

The log you sent doesn't contain the crash log (wrong log?) so I can't actually have a look at what might be causing the crash.

ZacSharp avatar May 01 '24 22:05 ZacSharp

latest.log

here's a new log file

unholypersona avatar May 02 '24 15:05 unholypersona

Seems to be a silent crash... I've definitely seen c2me cause that kind of crash (and know that async world loading likes to swallow exceptions) so until proven wrong I'll assume c2me is the cause. (is JEI really needed for the crash?)

ZacSharp avatar May 03 '24 10:05 ZacSharp

yes, JEI is needed for the crash, here are the videos listed:

with c2me: https://github.com/cabaletta/baritone/assets/113929815/22bea38a-219d-4611-8feb-f4351e1da000

pass

with JEI: https://github.com/cabaletta/baritone/assets/113929815/92416062-f1fe-4bae-9c45-6a89a0be508e

pass

with JEI and c2me: https://github.com/cabaletta/baritone/assets/113929815/4a55dba6-5b4c-4486-a633-c2b0c6d5c129

crash

unholypersona avatar May 03 '24 15:05 unholypersona