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[1.20.4] Game crash when using #mine with C2ME installed

Open abidbmt opened this issue 1 year ago • 6 comments

Just as the title states, the game freezes and crashes with no exceptions or errors in the logs if you have C2ME (v0.2.0+alpha.11.62) installed with Baritone (v1.10.2). I found the incompatibility by removing mods until the game didnt crash anymore and then confirmed that its a incompatibility between both of them by only having both installed.

abidbmt avatar Apr 02 '24 10:04 abidbmt

Same happens when using #resume when buildInLayers is enabled.

keygun-development avatar Apr 15 '24 14:04 keygun-development

Thank you! I didn't know what was causing it and I finally fixed it! ❤️

Its3rr0rsWRLD avatar Apr 16 '24 01:04 Its3rr0rsWRLD

Related:

  • RelativityMC/C2ME-fabric#279

Duplicate of:

  • #4304
  • #4224

Possibly Related:

  • #4352

BobDotCom avatar May 07 '24 14:05 BobDotCom

I can confirm this bug still exists on 1.20.4 with Baritone 1.10.2 and C2ME version 0.2.0+alpha.11.67

ac1mx avatar May 27 '24 19:05 ac1mx

1.10.2 was released before the noted fix. can you test if it's fixed in https://github.com/cabaletta/baritone/actions/runs/8475101949 's build. download/extract one of the versions from the artifacts zip.

wagyourtail avatar May 29 '24 08:05 wagyourtail

https://github.com/cabaletta/baritone/actions/runs/8475101949 seems to have fixed it! Using 1.20.4, C2ME 0.2.0+alpha.11.67+1.20.4, and Baritone 1.10.2-1-g6d067136.

ac1mx avatar May 29 '24 22:05 ac1mx