baritone
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prevent non placable items causing issues in acceptable throwaway items.
fixes #3399
Is it possible to expand this to all items which can't be walked on?
Is it possible to expand this to all items which can't be walked on?
Looking around for some candidates, Spider web and string are two obvious ones. I dont know how it handles things, but paintings, signs and item frames are worth considering, Maybe carpet.
should I just check if the block it would place is canWalkOn or something? canWalkOn(bsi, x, y, z, item.getdefaultstate())?
I'd say canWalkOn with a special case for isWater and isLava blocks (because those use the coordinates) is a good solution. If you find a way to do it without passing dummy arumgents that's better.
I did a thing, does all now. does that look good?
I did a thing, does all now. does that look good?
Looks good, but question, You removed import baritone.api.BaritoneAPI; from InventoryBehavior.java was that intentional? looks like it might have been an oopsie, but i'm not familiar enough with baritone's api to know for sure.
my ide isn't showing any errors and it still builds, so the import was unused