lightyear
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Concepts from coherence
- Video about relay server + authority transfer: https://docs.coherence.io/overview/how-does-coherence-work
It would be nice to also have a seamless authority transfer (which should be doable pretty easily! It's just a matter of transferring the Replicating
component. Or maybe we need an Authority
component on top of that?)
- Insteresting concepts of Persistence and Uniqueness: https://docs.coherence.io/learning-coherence/first-steps-tutorial/2-physics-authority-transfer https://docs.coherence.io/learning-coherence/first-steps-tutorial/6-persistence
Can use these to decide what to do about the Controlled entities of a client when the client despawns. (or the entities he has authority over): https://docs.coherence.io/coherence-sdk-for-unity/lifetime
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per entity replication: https://docs.coherence.io/coherence-sdk-for-unity/optimization/simulation-frequency https://community.coherence.io/t/general-update-frequency-vs-per-entity-update-frequency/532}
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custom interpolation: https://docs.coherence.io/coherence-sdk-for-unity/interpolation
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interesting article about optimization bandwidth: https://docs.coherence.io/coherence-sdk-for-unity/optimization/level-of-detail