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Concepts from coherence

Open cBournhonesque opened this issue 8 months ago • 0 comments

  • Video about relay server + authority transfer: https://docs.coherence.io/overview/how-does-coherence-work

It would be nice to also have a seamless authority transfer (which should be doable pretty easily! It's just a matter of transferring the Replicating component. Or maybe we need an Authority component on top of that?)

  • Insteresting concepts of Persistence and Uniqueness: https://docs.coherence.io/learning-coherence/first-steps-tutorial/2-physics-authority-transfer https://docs.coherence.io/learning-coherence/first-steps-tutorial/6-persistence

Can use these to decide what to do about the Controlled entities of a client when the client despawns. (or the entities he has authority over): https://docs.coherence.io/coherence-sdk-for-unity/lifetime

  • per entity replication: https://docs.coherence.io/coherence-sdk-for-unity/optimization/simulation-frequency https://community.coherence.io/t/general-update-frequency-vs-per-entity-update-frequency/532}

  • custom interpolation: https://docs.coherence.io/coherence-sdk-for-unity/interpolation

  • interesting article about optimization bandwidth: https://docs.coherence.io/coherence-sdk-for-unity/optimization/level-of-detail

cBournhonesque avatar May 29 '24 03:05 cBournhonesque