BL-AutoexecDLL
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This is still completly broken since since the shift updates
Any ETA on a fix?
No ETA yet. Due to the patch - being "offline" + trying to use the chat resulting in a crash of the game is quite the problem.
I don't want the user to have to open up the console or similar to check if it has been executed or not. So I'll have to figure out a way to do that properly even when the game has no connection to the chatservice. This takes time and unfortunately I haven't gotten that to work yet.
Currently you could try this instead. AFAIK it does things in a similar fashion. https://github.com/apple1417/bl-sdk-mods/tree/master/SDKAutorun
I havent given that one a shot, but is there a stripped down version of autoexec that can at least skip the title screen? i find manual loading of mods annoying but i find the dumb titlescreen even more so.
Unfortunately, no. I'm trying to focus more on this than other projects though. But I do have quite a few atm. So I can still not give you any ETA :/
dang, well, i hope you the best, thx!
Hey c0dy, figured I'd add my .dmp file here if that helps you. Strangely, I can only get it to generate if I remove my commandinjector dll first.